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Post by IVIr.G on Aug 12, 2006 11:13:51 GMT -5
Name: Grapefruit Falls From: Mother 2 Year: 1994 System: SNES Map: i52.photobucket.com/albums/g5/monith/grapefruitfallsmap.jpg?t=1166568008Pretty Grapefruit Falls. Happy, Peaceful. Wait. Did I say Happy and Peaceful? Oh I was wrong. Well, from the images above you see how this stage would look. On the left side there's little cliff, some water and a platform out in the water. On the left side there some trees(platforms) alittle rock in the corner. Nothing important. But every place needs hazards. Which in this case are enemies. The Enemies. The Armored Frog As cute as he is. Watch out. He will bash you doing damage. No Good Fly This tiny little thing is hard to see. It will hit you doing very little damage. Plain Crocodile This croc will bite, swing its tail, or bash you. Watch out! Putrid Moldyman This guy will simply hit you. Smelly Ghost Lets put a terrible odor which does little damage to players. Violent Roach This guy will bash you. Zombie Dog It will bite you with its fangs and you will be stunned for a couple of seconds. NOTE: these enemies can be KOed. But not for long. There I'm done.
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Post by Shrikeswind on Aug 12, 2006 11:27:43 GMT -5
Maybe. Your description is hard to follow.
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Post by IVIr.G on Aug 12, 2006 13:41:38 GMT -5
Thanx and sorry. I tried.
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Post by Ansur on Aug 12, 2006 15:24:43 GMT -5
Dang! You went all phinos!
Good job. Although I think too much is happening.
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Post by IVIr.G on Aug 14, 2006 7:35:14 GMT -5
Thanx Ansur. I remembered Phinos and I were all Earthbound. So I thought I'd try another submission.
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Post by Ansur on Aug 14, 2006 18:37:20 GMT -5
Hopefully he'll come back quick, so I can do some Starfox Submissions..
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Post by Shrikeswind on Aug 14, 2006 22:39:27 GMT -5
Hopefully he'll come back quick, so I can do some Starfox Submissions.. Actually, that reminds me. I need to go advertise this again. Anyways, let's get a basic map, please. I wanna see where they'd be fighting. Leave the images up there, but I want a map, too.
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Post by IVIr.G on Aug 15, 2006 15:11:29 GMT -5
Oh and ansur. Just do 'em you self.
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Post by Shrikeswind on Aug 15, 2006 20:02:55 GMT -5
...Not what I meant. I meant as in the Smash stage, not the place itself. Though keep that up there, it'll be useful.
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Post by Ansur on Aug 16, 2006 16:52:19 GMT -5
Umm..I'm no good. Plus, it's better when me and Phinos combine our ideas.
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Post by Kriven on Aug 16, 2006 17:44:05 GMT -5
Hmm...I think there may be too many elemental hazards in there.
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Post by Shrikeswind on Aug 16, 2006 22:21:49 GMT -5
Actually, come to think, if it's a big stage, alot of hazards could appear and it'd be sane. Then again, too big and it's freaking awkward, like Hyrule Temple or Yoshi's Island Retro.
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Post by Kriven on Aug 17, 2006 13:03:20 GMT -5
I like the bigger levels though.
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Post by Shrikeswind on Aug 19, 2006 15:03:35 GMT -5
True. And, come to think, the Temple doesn't really qualify as it doesn't stretch to hide platforms people are on.
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Post by Kriven on Aug 19, 2006 18:11:16 GMT -5
I think the bigger levels provide a better gaming experience, it requires brains and planning, especially in complicated levels like the Temple. I'd love this stage, Grapfruite Falls, if some of the enemies were removed.
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