Post by Phinos on Jan 31, 2007 16:50:09 GMT -5
I really hope you will like it!!
[glow=red,2,300]Why do I submit this?[/glow]
1) We still have very few third party stages
2) This game is really original, because it's not a Nintendo game, but it's a Mario game... Thus I have to put it as a third party stage. Look the information below to learn more out this strange game.
3) The layout would be totally suitable, and would allow all kinds of cool strategies
[glow=red,2,300]Information about Hotel Mario[/glow]
Hotel Mario is a puzzle game produced and developed by Philips Media resulting from a failed deal with Nintendo to make a CD-ROM enhancement of the Super Nintendo Entertainment System. The game features Mario, and the goal is to go through the seven Koopa Hotels within the Mushroom Kingdom. Each of these hotels contain ten stages and the objective for each of these stages is to close every single door. These doors may contain items such as coins, stars, and fire flowers. However, this game was never licensed by Nintendo. (from Wikipedia)
[glow=red,2,300]Stage[/glow]
Name: WoodDoor-Hysteria Hotel
Region: Mushroom Kingdom
From: Hotel Mario
Year: 1994
Publisher/ Developer: Philips Media
System: Philips CD-i
[glow=red,2,300]Picture[/glow]
Nice, isn't it?
[glow=red,2,300]Description[/glow]
This stage is set in Morton Koopa's WoodDoor-Hysteria Hotel. It is actually a huge treehouse hotel, located in the south of the Mushroom Kingdom.
The layout is like on the picture. The stage is composed of several storeys (five actually), and each storey can be used as a long flat platform. Therefore, it's easy to fight on these areas. All the platforms are non-solid (you can jump through them, or drop down when standing on them), except the lowest one. The hotel is surrounded by ponds in which you can be KOed, so watch out!
As you can see, there are several doors scattered all around the stage, in the close background. Sometimes, the doors will open or close themselves. Being slammed by a door damages for 10%, so keep careful. However, when a door opens, it will often reveal either a Mario item (Mushroom, Fire Flower, Starman, ...) or an enemy. The most common baddies are Goombas and Koopas (remember Mushroom Kingdom in SSBM's Adventure Mode?), who deal mild damage. But more rarely, there are also Wigglers (hey, Shrikes, this makes up for the fact I didn't add them in Forest of Illusion ). They won't damage you, but if you attack them, they will glow red, get into a temper, and will ram the players dealing good damage (15%).
There are also many lifts among these doors. If you press the "A" button while standing in front of a lift, your player will get in the lift, which will take him to another lift in the stage. The yellow arrow drawn on the doors of the lifts indicate their destination. You can use the lifts strategically to flee your opponents, or to attack them more easily.
[glow=red,2,300]Video[/glow]
Click here
[glow=red,2,300]Why do I submit this?[/glow]
1) We still have very few third party stages
2) This game is really original, because it's not a Nintendo game, but it's a Mario game... Thus I have to put it as a third party stage. Look the information below to learn more out this strange game.
3) The layout would be totally suitable, and would allow all kinds of cool strategies
[glow=red,2,300]Information about Hotel Mario[/glow]
Hotel Mario is a puzzle game produced and developed by Philips Media resulting from a failed deal with Nintendo to make a CD-ROM enhancement of the Super Nintendo Entertainment System. The game features Mario, and the goal is to go through the seven Koopa Hotels within the Mushroom Kingdom. Each of these hotels contain ten stages and the objective for each of these stages is to close every single door. These doors may contain items such as coins, stars, and fire flowers. However, this game was never licensed by Nintendo. (from Wikipedia)
[glow=red,2,300]Stage[/glow]
Name: WoodDoor-Hysteria Hotel
Region: Mushroom Kingdom
From: Hotel Mario
Year: 1994
Publisher/ Developer: Philips Media
System: Philips CD-i
[glow=red,2,300]Picture[/glow]
Nice, isn't it?
[glow=red,2,300]Description[/glow]
This stage is set in Morton Koopa's WoodDoor-Hysteria Hotel. It is actually a huge treehouse hotel, located in the south of the Mushroom Kingdom.
The layout is like on the picture. The stage is composed of several storeys (five actually), and each storey can be used as a long flat platform. Therefore, it's easy to fight on these areas. All the platforms are non-solid (you can jump through them, or drop down when standing on them), except the lowest one. The hotel is surrounded by ponds in which you can be KOed, so watch out!
As you can see, there are several doors scattered all around the stage, in the close background. Sometimes, the doors will open or close themselves. Being slammed by a door damages for 10%, so keep careful. However, when a door opens, it will often reveal either a Mario item (Mushroom, Fire Flower, Starman, ...) or an enemy. The most common baddies are Goombas and Koopas (remember Mushroom Kingdom in SSBM's Adventure Mode?), who deal mild damage. But more rarely, there are also Wigglers (hey, Shrikes, this makes up for the fact I didn't add them in Forest of Illusion ). They won't damage you, but if you attack them, they will glow red, get into a temper, and will ram the players dealing good damage (15%).
There are also many lifts among these doors. If you press the "A" button while standing in front of a lift, your player will get in the lift, which will take him to another lift in the stage. The yellow arrow drawn on the doors of the lifts indicate their destination. You can use the lifts strategically to flee your opponents, or to attack them more easily.
[glow=red,2,300]Video[/glow]
Click here