Post by Kriven on Dec 30, 2007 2:16:11 GMT -5
So, Isaac is a character in the fighting game I'm working on and while thinking of attacks for him, I thought of what a great character he'd be in Smash Bros. He's a magic user who can summon or imprison monsters as well as you many elements. though only some elements are used in his specials, most of them will get a chance to shine in his A attacks.
Name: Isaac
Game: LostMagic, 2006 (Nintendo DS)
Company: Taito (Subsidiary of Square-Enix)
Stats:
Speed: 4/10
Strength: 6/10
Jump: 4/10
Fall: 3/10
Size: 6/10
Weight: 3/10
Traction: 4/10
Entrance: Drops from above. Slams his staff into the ground as he lands, causing two Orkus's to leap upwards and back down into their rune circles.
Taunt: Waves his staff in a circle, rings of Light Magic eminating from it.
Up B: Wind 3 - This is a third-rank attack using the wind element. It's basically teleport.
B: Earth Wall - A large wall of rock the same height as Isaac rises from the ground. It can be crumbled by damage, though this is unnecesary as it breaks on it's own very quickly. The wall, however, does not let any attacks or projectiles through, creating a brief shield for Isaac.
Smash B: Summon - An Orkus (a small creature that wields a club) pops up from a rune circle, leaps into the air, spins in a circle with his club outward, and then falls back into the rune circle all in a very quick timespan.
Down B: Trap - Large rune circles appear on either side of Isaac. Those who step onto the runes during their brief existation time will be pulled and buried into the ground.
Final Smash: Phoenix Fire - Isaac raises his staff into the air and unleashes a vast amount of fireballs in the form of a bird. The bird-fire-ball flies around the stage, damaging foes for a short time.
Tomorrow's submission: Marina Liteyears. This is more of a reminder to me so I don't forget.
Name: Isaac
Game: LostMagic, 2006 (Nintendo DS)
Company: Taito (Subsidiary of Square-Enix)
Stats:
Speed: 4/10
Strength: 6/10
Jump: 4/10
Fall: 3/10
Size: 6/10
Weight: 3/10
Traction: 4/10
Entrance: Drops from above. Slams his staff into the ground as he lands, causing two Orkus's to leap upwards and back down into their rune circles.
Taunt: Waves his staff in a circle, rings of Light Magic eminating from it.
Up B: Wind 3 - This is a third-rank attack using the wind element. It's basically teleport.
B: Earth Wall - A large wall of rock the same height as Isaac rises from the ground. It can be crumbled by damage, though this is unnecesary as it breaks on it's own very quickly. The wall, however, does not let any attacks or projectiles through, creating a brief shield for Isaac.
Smash B: Summon - An Orkus (a small creature that wields a club) pops up from a rune circle, leaps into the air, spins in a circle with his club outward, and then falls back into the rune circle all in a very quick timespan.
Down B: Trap - Large rune circles appear on either side of Isaac. Those who step onto the runes during their brief existation time will be pulled and buried into the ground.
Final Smash: Phoenix Fire - Isaac raises his staff into the air and unleashes a vast amount of fireballs in the form of a bird. The bird-fire-ball flies around the stage, damaging foes for a short time.
Tomorrow's submission: Marina Liteyears. This is more of a reminder to me so I don't forget.