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Post by IVIr.G on Jun 23, 2007 15:55:11 GMT -5
Name: Goom From: Wario Land System: GB Year: 1994 Description: Goom just appears, not from barrels or crates. Just appears. He then just walts around minding his own buisness. You can pick him up and toss him at characters to do damage. But if Goom runs into a wall or character, he flips over on his back and starts to kick his legs furiously trying to defend himself. Now you can't pick him up or you'll get hit, doing 2% damage (big whoop). After a while, he flips back over. And the only way to get rid of 'em is to have them walk off the edge or just kill them..... =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= GOOD? (EDIT: Confirmed system and added year. JN)
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Post by Johans Nidorino on Jun 23, 2007 18:30:10 GMT -5
Well... in the games it's the other way around. They're useless when flipped over, and not when they're walking around. I don't think they'd change that for a SSB game.
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Post by IVIr.G on Jun 23, 2007 21:23:27 GMT -5
Ohh.....
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Post by Johans Nidorino on Jun 23, 2007 22:24:43 GMT -5
x-D Oh, my... I was thinking Pirate Gooms: But now I realize Wanderin' Gooms don't damage you at all. Anyway, I guess you would be able to lift them automatically (Wario did that, at least in the former 2-D games). Even if they don't appear as items, I guess Gooms could appear in Adventure Mode stages.
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Post by IVIr.G on Jun 24, 2007 8:28:04 GMT -5
Yeah true, they'd be cool in Adventure. BTW, Pirate Gooms look funny.
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Post by Phinos on Jun 25, 2007 17:02:21 GMT -5
That's a nice idea, Mr. G!! Kinda like a Mr. Saturn, but with extra features, right?
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