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Post by Kriven on Dec 28, 2006 15:48:52 GMT -5
Name: Gangplank Galleon Game: Donkey Kong Country, 1994 Map: This was hell to make >_> Stuff: The barrels can be used as platforms, however players can also walk infront of them. This is exactly how they acted in DKC. The ship sways back and forth, to show that it's in the water and moving. In the crack (the only way to get a falling KO) the water looks different because it is now shown from a "Fish-Tank" view (Looking at underwater from the side.) Hazards: Occasionally barrels will roll and attack players, do to the swaying of the ship. TNT Barrel - Explodes on contact, 25% Barrel - Breaks on contact, 10% Metal Barrel - Continues rolling until offscreen, 20% Krow will also fly by and attack players. www.spriters-resource.com/nintendo/dk/dkc2/krow.gifBG Music: media.putfile.com/Gangplank-Remix
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Post by Shrikeswind on Dec 28, 2006 15:50:57 GMT -5
I challenge this submission.
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Post by Kriven on Dec 28, 2006 15:53:56 GMT -5
You've been waiting to say that ever since you posted those challenge rules, haven't you? Then go ahead, I'm not stopping you from making your own Gangplank submission, my only request is that you at least leave a comment about mine >.<
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Post by Shrikeswind on Dec 28, 2006 15:56:09 GMT -5
Well, it's not recognizable in this style.
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Post by Kriven on Dec 28, 2006 15:56:51 GMT -5
? Not recognizable in this style? You mean the first level of DKC2?
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Post by Shrikeswind on Dec 28, 2006 16:01:33 GMT -5
Yeah. Either the first level of one game or the final boss level in its predecessor. Which one are YOU gonna know best? Hence the challenge.
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Post by Kriven on Dec 28, 2006 16:03:30 GMT -5
I know them both equally well, which is why I used the graphics from the second game, and a remix of the boss level for the music XD
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Post by Shrikeswind on Dec 28, 2006 16:07:30 GMT -5
I know, but this is much more like the DKC2 version. Remixing the DKC1 version (what I'm gonna do) is a much better idea.
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Post by Johans Nidorino on Dec 28, 2006 16:18:45 GMT -5
Well, the swaying effect sounds good (not sure about the barrels, though). I suppose Shrikeswind is going to add the cannon balls from DKC.
I think having cracks is too much DKC2, not because of the graphical style, but because that ship was supposed to be damaged or something after arriving on Crocodile Isle.
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Post by IVIr.G on Dec 28, 2006 17:06:29 GMT -5
Very good submission Kriven. As for Shrikes. Lets see what you got.
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Post by Kriven on Dec 28, 2006 18:04:01 GMT -5
That's because it IS the GG from DKC2, I was merely stating the game the area first appeared in
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Post by Ansur on Dec 28, 2006 18:05:22 GMT -5
Good. Yes. Good.
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Post by Johans Nidorino on Dec 28, 2006 22:51:38 GMT -5
That's because it IS the GG from DKC2, I was merely stating the game the area first appeared in Now I get it . LOL.
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Post by Kriven on Dec 29, 2006 23:29:08 GMT -5
Shrike, I thought you were challenging me Where's your idea for GG?
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Post by IVIr.G on Dec 29, 2006 23:38:37 GMT -5
Yeah Shrikes......... we're all waiting..............
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