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Mallow
Apr 9, 2008 21:09:02 GMT -5
Post by Shrikeswind on Apr 9, 2008 21:09:02 GMT -5
Name: MallowGame: Super Mario RPG Year: 1996 Up-B: Star Rain Mallow rides a star upwards to slam into enemies. B: Shocker Mallow fires a ball of lightning that hovers out to zap anyone in the way. Side-B: Psychopath Mallow uses a high-priority strike after reading a nearby enemy's mind. Down-B: Snowy Mallow drops a snowman in front of him that may freeze enemies. Final: HP Rain Mallow summons a rainstorm to heal him for every thunderbolt that strikes his enemies. Entrance: Mallow flies in on a nimbus cloud. Up-Taunt: He looks at the camera and gives the peace sign with a toothy open-mouthed smile. Side-Taunt: Mallow sighs, growing a bit larger and then shrinking back to normal size. Down-Taunt: The sun shines on Mallow as he squeals in delight. Stats Speed: 3/10 Power: 4/10 Jump: 2/10 Fall: 1/10 Size: 2/10 Weight: 2/10 Traction: 1/10 Mallow has five mid-air jumps and an extended grab, like Samus.
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Mallow
Apr 10, 2008 15:49:07 GMT -5
Post by Phinos on Apr 10, 2008 15:49:07 GMT -5
Not really purist! I like it, though! Not your best submission, but it's still nicely done! Good job! I like the extended grab idea! I guess Mallow would stretch his arms as he did in the game, right?
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Mallow
Apr 10, 2008 18:27:58 GMT -5
Post by Shrikeswind on Apr 10, 2008 18:27:58 GMT -5
Explain yourself! How non-purist is it?
Yeah. His grab is just like that.
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Mallow
Apr 10, 2008 20:43:37 GMT -5
Post by IVIr.G on Apr 10, 2008 20:43:37 GMT -5
Not very good, I just don't like it at all. Moves don't impress. EXPLAIN! Yes, I know, later.
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Mallow
Apr 11, 2008 15:34:29 GMT -5
Post by Phinos on Apr 11, 2008 15:34:29 GMT -5
Explain yourself! How non-purist is it? I mean that moves such as Shocker and Psychopath does not work the same way as in the game. But I can't blame you for this, I know you had to adapt those move to fit the "SSBB style".
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Mallow
Apr 11, 2008 16:11:56 GMT -5
Post by Shrikeswind on Apr 11, 2008 16:11:56 GMT -5
Indeed. I was certain on Psychopath as being a touch bit of a stretch of the initial move, after all, those kinds of moves have no other use in battle but telling you what your enemy can do, weaknesses, and such. Shocker was less of a stretch, of course, since all I was doing was adapting that one into a more Smash-styled move but obviously it was still a stretch.
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Mallow
Apr 12, 2008 14:51:40 GMT -5
Post by Hijackthis1 on Apr 12, 2008 14:51:40 GMT -5
I like it.
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