Post by Bestgamer1 on Sept 29, 2008 21:14:59 GMT -5
The spoilers are from KSSU, but it is at the end is where the minor spoiler is.
I couldn't really think of the name, but this is a part of Subspace Emissary. Meta Knight sees the Subspace army moving towards the tower and he knows that they want the Halberd. He tries to fly to the top, but Kaboola is guarding the top. Seeing as how he can't fly up there, he goes inside the tower, but getting to the top is not as easy as it seems because enemies are already inside.
Playable Characters: Meta Knight
Enemies: Not exactly any enemies, but mini bosses are in this level. There are one in each floor.(two of the same mini bosses if you're playing Very Hard or Intense)
1st floor: Poppy Bros Sr.
He throws bombs most of the time, but he will throw it in different ways.
1. He will throw it really fast. This gives 20% of damage.
2. He will throw it weakly. This gives 12% of damage.
3. He will throw 3 bombs at a different distance each. They each give 12%, but he will only use this when he has half health.
He will also hop farther or dash across the stage.
2nd floor: Chef Kawasaki
He will hop around a few times. He can also extend his frying pan which can catch you. If that happens, he will flip you and fry you. He will also throw plates. He can throw one or three, which is random. they give 9% of damage each.
3rd Floor: Mr. Tick-Tock
He will start by running towards you. when he gets close enough, he will start ringing his bells which will cause a sonic pulse. It will give 1% of damage rapidly, and lasts for 5 seconds.
He will then hop backwards and start ringing again, but instead of a sonic pulse, notes will fly out on each side three times at a different distance. Theyeach give 7% of damage.
4th floor: Grand Wheelie
He will rev up slowly towards you sometimes, but it can give 21% of damage. He will also topple over and send a speeding wheelie at you, which can cause 13% of damage. Yeah, not much he can do.
5th floor: Mr. Frosty
Mr. Frosty will hop around a little bit first. He will then charge at you until he reaches the other side. If he gets you, he will grab you, eat you, and then spit you out encased in ice, which can cause 18% of damage. He will sometimes bend over and then toss an ice cube at you. If it is small, it can cause 8% of damage and has a 5% chance of freezing you. If it is large, it can cause 16% of damage and has a 15% chance of freezing you.
6th floor: Bonkers
Bonkers will charge at you. When he reaches you, he will pound you with his hammer, which gives 17% of damage. He can also pund multiple times which gives 6% of damage each hit. He can then throw coconut bombs. He will either throw one, three, or one giant coconut bomb. The small ones give 9% of damage and the large one gives 30%.
7th floor: Iron Mom
Iron Mom will normally hop at the start or walk to the other side. she will then punch you, which has an extended reach. It gives 17% of damage. She will then pound the ground with her fists 6 times. each hit gives 4% of damage, but it is slow and can be easy to escape. However, when she is low on health, she will start walking while she does that, making it harder to escape from.
8th floor: Phan Phan
Phan Phan will mostly hop around, but later, he will either throw an apple, which gives 6% of damage, or he can roll towards you and throw you. that gives 13% of damage from the throw, and 15% from the impact on the wall.
9th floor: Jukkido
Jukiddo has a few attacks to watch out for. He will either hop towards you, or walk towards you. If he grabs you while he's walking, he will throw you on the ground, which gives 21% of damage total. He will then extend his hand and try to grab you at a distance. He will then fire one or three beams which give 11% of damage each.
10th floor: Bugzzy
Bugzzy, like Jukkido can be pretty dangerous. He will first start by fluttering a little bit in the air. If he gets you, he will attack you. He will then charge at you, trying to grab you. If you're in the air, he will jump and then charge at you. He will then send two bugs after you, but they can be easily avoided and give 2% of damage each. If he grabs you, he will attack you in three different ways.
1. he will start bashing you on the ground repeatedly, giving 21% of damage total.
2. He will jump backwards and bash you on the ground once. That gives 18% of damage.
3. He will jump really high and then slam you on the ground, giving 30% of damage.
11th floor: Fire Lion
Fire Lion will start out by hopping towards you, getting ready to pounce. He will either jump high or low. If he misses on the high jump, he will be stunned. If he misses on the low jump, he will hop back. If he gets you, He will grab you and start nibbling on you. That will give 11% of damage. He will also claw on you 3 times. That gives 6% of damage each. After that, he will do a flaming tackle, maybe twice. they give 23% of damage each.
12th floor: None
12th floor has 2 item boxes. One is golden which will contain something special, while the other one contains 2 hearts.
Top floor: After Meta Knight reaches the top floor, he sees the Halberd, but Kaboola attacks him. Then the fight begins.
Name: Kaboola
First game appearance: Kirby's Dreamland
Console: Gameboy
Year: 1992
Most recent appearance: Kirby Super Star Ultra
Attacks:
Cannon: Kaboola will use the cannon in three ways. One is just firing the cannon like normal, another is the same, but gordos will be fired, and the last one will be a threeway shot. the cannonballs give 9% of damage, and the gordos give 23% of damage.
Rush: Kaboola will spin for a moment and rush at you to the other side and turn around.
Bullet Bill: Kaboola will open the front part up and then start moving up or down, firing bullet bills. These don't home in, but they are fast, which can be deadly. They give 30% of damage.
Description: Most of the time, Kaboola will fire cannonballs and gordos in a random order. however, Kaboola will rush to the other side every now and then. When it opens up the front, watch out. The bullet bills are dangerous. After taking enough damage, Kaboola will be defeated and destroyed.
After Kaboola explodes, Meta Knight walks to the Halberd. However, he gets block by someone else. It is Galacta Knight and is seeking revenge after being bested by Meta Knight. So Meta Knight prepares to fight him.
(If you can find an image, please post it.)
Name: Galacta Knight
From: Kirby Super Star Ultra
Console: DS
Year: 2008
Attacks:
Slash: Galacta Knight will slash once. It gives 17% of damage.
Quick Stab: Galacta Knight will slash, and then start stabbing a lot. It gives 38% of damage total.
Sheild shot: Galacta Knight will fire a crescent energy blade from his sheild which gives 13% of damage.
Description: Okay let me explain for a moment. In this fight, it works like the first Heavy Lobster encounter in KSS. You won't be able to defeat Galacta Knight because it gets cut short. This will last for 1 minute. After 1 minute elapses, he will say, "I've distracted you long enough. We will meet again next time." and then leave. Meta Knight will notice that the Halberd is flying. He realizes that Galacta Knight was a decoy and the Subspace army hijacked it while they fought. Meta Knight tries to get on the ship, but it was too late. So he starts chasing after it.
(you won't face Galacta Knight again in this stage, after completing it.)
End of stage.
Don't worry. I'm going to make another boss saga that will have Galacta Knight return, and with more attacks eventually. If you're not liking the moveset, like I said, my next boss saga will include him with more moves that he has.
I couldn't really think of the name, but this is a part of Subspace Emissary. Meta Knight sees the Subspace army moving towards the tower and he knows that they want the Halberd. He tries to fly to the top, but Kaboola is guarding the top. Seeing as how he can't fly up there, he goes inside the tower, but getting to the top is not as easy as it seems because enemies are already inside.
Playable Characters: Meta Knight
Enemies: Not exactly any enemies, but mini bosses are in this level. There are one in each floor.(two of the same mini bosses if you're playing Very Hard or Intense)
1st floor: Poppy Bros Sr.
He throws bombs most of the time, but he will throw it in different ways.
1. He will throw it really fast. This gives 20% of damage.
2. He will throw it weakly. This gives 12% of damage.
3. He will throw 3 bombs at a different distance each. They each give 12%, but he will only use this when he has half health.
He will also hop farther or dash across the stage.
2nd floor: Chef Kawasaki
He will hop around a few times. He can also extend his frying pan which can catch you. If that happens, he will flip you and fry you. He will also throw plates. He can throw one or three, which is random. they give 9% of damage each.
3rd Floor: Mr. Tick-Tock
He will start by running towards you. when he gets close enough, he will start ringing his bells which will cause a sonic pulse. It will give 1% of damage rapidly, and lasts for 5 seconds.
He will then hop backwards and start ringing again, but instead of a sonic pulse, notes will fly out on each side three times at a different distance. Theyeach give 7% of damage.
4th floor: Grand Wheelie
He will rev up slowly towards you sometimes, but it can give 21% of damage. He will also topple over and send a speeding wheelie at you, which can cause 13% of damage. Yeah, not much he can do.
5th floor: Mr. Frosty
Mr. Frosty will hop around a little bit first. He will then charge at you until he reaches the other side. If he gets you, he will grab you, eat you, and then spit you out encased in ice, which can cause 18% of damage. He will sometimes bend over and then toss an ice cube at you. If it is small, it can cause 8% of damage and has a 5% chance of freezing you. If it is large, it can cause 16% of damage and has a 15% chance of freezing you.
6th floor: Bonkers
Bonkers will charge at you. When he reaches you, he will pound you with his hammer, which gives 17% of damage. He can also pund multiple times which gives 6% of damage each hit. He can then throw coconut bombs. He will either throw one, three, or one giant coconut bomb. The small ones give 9% of damage and the large one gives 30%.
7th floor: Iron Mom
Iron Mom will normally hop at the start or walk to the other side. she will then punch you, which has an extended reach. It gives 17% of damage. She will then pound the ground with her fists 6 times. each hit gives 4% of damage, but it is slow and can be easy to escape. However, when she is low on health, she will start walking while she does that, making it harder to escape from.
8th floor: Phan Phan
Phan Phan will mostly hop around, but later, he will either throw an apple, which gives 6% of damage, or he can roll towards you and throw you. that gives 13% of damage from the throw, and 15% from the impact on the wall.
9th floor: Jukkido
Jukiddo has a few attacks to watch out for. He will either hop towards you, or walk towards you. If he grabs you while he's walking, he will throw you on the ground, which gives 21% of damage total. He will then extend his hand and try to grab you at a distance. He will then fire one or three beams which give 11% of damage each.
10th floor: Bugzzy
Bugzzy, like Jukkido can be pretty dangerous. He will first start by fluttering a little bit in the air. If he gets you, he will attack you. He will then charge at you, trying to grab you. If you're in the air, he will jump and then charge at you. He will then send two bugs after you, but they can be easily avoided and give 2% of damage each. If he grabs you, he will attack you in three different ways.
1. he will start bashing you on the ground repeatedly, giving 21% of damage total.
2. He will jump backwards and bash you on the ground once. That gives 18% of damage.
3. He will jump really high and then slam you on the ground, giving 30% of damage.
11th floor: Fire Lion
Fire Lion will start out by hopping towards you, getting ready to pounce. He will either jump high or low. If he misses on the high jump, he will be stunned. If he misses on the low jump, he will hop back. If he gets you, He will grab you and start nibbling on you. That will give 11% of damage. He will also claw on you 3 times. That gives 6% of damage each. After that, he will do a flaming tackle, maybe twice. they give 23% of damage each.
12th floor: None
12th floor has 2 item boxes. One is golden which will contain something special, while the other one contains 2 hearts.
Top floor: After Meta Knight reaches the top floor, he sees the Halberd, but Kaboola attacks him. Then the fight begins.
Name: Kaboola
First game appearance: Kirby's Dreamland
Console: Gameboy
Year: 1992
Most recent appearance: Kirby Super Star Ultra
Attacks:
Cannon: Kaboola will use the cannon in three ways. One is just firing the cannon like normal, another is the same, but gordos will be fired, and the last one will be a threeway shot. the cannonballs give 9% of damage, and the gordos give 23% of damage.
Rush: Kaboola will spin for a moment and rush at you to the other side and turn around.
Bullet Bill: Kaboola will open the front part up and then start moving up or down, firing bullet bills. These don't home in, but they are fast, which can be deadly. They give 30% of damage.
Description: Most of the time, Kaboola will fire cannonballs and gordos in a random order. however, Kaboola will rush to the other side every now and then. When it opens up the front, watch out. The bullet bills are dangerous. After taking enough damage, Kaboola will be defeated and destroyed.
After Kaboola explodes, Meta Knight walks to the Halberd. However, he gets block by someone else. It is Galacta Knight and is seeking revenge after being bested by Meta Knight. So Meta Knight prepares to fight him.
(If you can find an image, please post it.)
Name: Galacta Knight
From: Kirby Super Star Ultra
Console: DS
Year: 2008
Attacks:
Slash: Galacta Knight will slash once. It gives 17% of damage.
Quick Stab: Galacta Knight will slash, and then start stabbing a lot. It gives 38% of damage total.
Sheild shot: Galacta Knight will fire a crescent energy blade from his sheild which gives 13% of damage.
Description: Okay let me explain for a moment. In this fight, it works like the first Heavy Lobster encounter in KSS. You won't be able to defeat Galacta Knight because it gets cut short. This will last for 1 minute. After 1 minute elapses, he will say, "I've distracted you long enough. We will meet again next time." and then leave. Meta Knight will notice that the Halberd is flying. He realizes that Galacta Knight was a decoy and the Subspace army hijacked it while they fought. Meta Knight tries to get on the ship, but it was too late. So he starts chasing after it.
(you won't face Galacta Knight again in this stage, after completing it.)
End of stage.
Don't worry. I'm going to make another boss saga that will have Galacta Knight return, and with more attacks eventually. If you're not liking the moveset, like I said, my next boss saga will include him with more moves that he has.