Post by Phinos on Oct 5, 2007 16:51:00 GMT -5
Let's try this one! I love this character!! ;D
Weird character, weird submission!
[glow=red,2,300]Character[/glow]
Name: Skull Kid
From: TLoZ: Ocarina of Time
Year: 1998
System: N64
[glow=red,2,300]Stats[/glow]
Normal form
Speed: 4/10
Strength: 5/10
Jump: 9/10
Fall: 4/10
Weight: 3/10
Traction: 5/10
Majora's Mask form
Speed: 4/10
Strength: 6/10
Jump: 8/10
Fall: 4/10
Weight: 3/10
Traction: 6/10
[glow=red,2,300]Pictures[/glow]
Normal form (from TLoZ: TP)
Majora's Mask form (from TLoZ: MM)
[glow=red,2,300]B Moves[/glow]
All the moves are from OoT, MM and TP
Normal form
B: Deku Seed
B>/<: Trail Blazer
B^: Hide-and-Seek
Bv: Majora's Mask
Deku Seed: Skull Kid shoots a Deku Seed from his flute. It is possible to shoot several seeds with a single blow by holding the B button. Each Deku Seed damages for 7-8%, and has a small chance of poisoning the opponent. If a seed hits a shield or an obstacle instead of a player, it will fall onto the ground; then, anyone can pick it up and toss it to deal mild damage (2-3%).
Trail Blazer: Skull Kid swings his lantern in front of him. This move has a short range, but it deals 12% damage, and also burns the opponent, like Ness's PK Fire in SSBM. Skull Kid's lantern can be put off for a short while by attacks such as Mario's FLUDD or Squirtle's Waterfall.
Hide-and-Seek: Skull Kid spins and vanishes, scattering small leaves, then he reappears at another location. This recovery move is very useful, as it can cover a large distance, but it does not damage the opponents. You can control this warp move the same way as Zelda's Farore Wind in SSBM.
Majora's Mask: Skull Kid is possessed by the Majora's Mask, which covers his face, and transforms him in his MM form (with altered stats and new B moves). It is possible to start the fight as MM Skull Kid by holding Bv while the battle is loading (as for Zelda/Sheik).
Majora's Mask form
B: Tael
B>/<: Deku Spell
B^: Majora Hover
Bv: Morph Back
Tael: Skull Kid summons his purple fairy friend, Tael (shown on the second pic), who will dash forward. If Tael rams a foe, this foe will take 8% damage, and may be stunned for about a second. Tael keeps following Skull Kid when he is in his Majora's Mask form, so you can call him for help at any moment.
Deku Spell: Skull Kid shoot a purple spell at his opponents. If the spell hits a foe, he will be transformed into a Deku Scrub!! When this happens, the foe is unable to attack, he can just walk, jump, or shoot Deku Seeds. In the mean time, Skull Kid can easily attack him. If you are transformed, you have to press the "A" button repeatedly, as fast as you can, to disable the spell.
Note: I don't know whether you will think it's dumb or hilarious, but I think that such a move could allow to make Deku Scrubs fights! Since you don't HAVE to disable the spell, anyone can stay in his Deku Scrub form, and keep fighting by shooting Deku seeds. I will change the move if you don't think it's a good idea.
Majora Hover: Skull Kid uses the power of the Majora's Mask to hover and fly upward. This move deals 10% damage, and it's quite a good recovery move. You can control the direction with the analog, of course.
Morph Back: Majora's Mask disappears, and Skull Kid turns back to his normal form.
[glow=red,2,300]Final Smash!![/glow]
Normal form
Puppet Trumpet: Skull Kid pulls out the weird trumpet that you can see on the first picture, and starts playing Saria's Song with it. The song will summon four wooden Puppets onto the stage, and they will start attacking at the players. The Puppets deal 20% damage on each hit, and they move surprisingly fast!!! Here is a picture:
Majora's Mask form
Majora's Wrath: Majora's Mask gets off Skull Kid's face, and morphs into Majora's Wrath. This powerful monster leaps all around the stage, whipping and slashing furiously with his long thin arms. Each slash deals heavy damage (30%!!). Moreover, Majora's Wrath is quite unpredictable, so it can be hard to dodge. However, Skull Kid himself remains vulnerable, so watch out!!
[glow=red,2,300]Taunt[/glow]
Skull Kid laughs hysterically/ crazily/ maniacally (choose the adjective you consider the most suitable!)
[glow=red,2,300]Entrance[/glow]
Skull Kid appears from nowhere in a burst of small leaves
[glow=red,2,300]Ending Theme[/glow]
Click here
Weird character, weird submission!
[glow=red,2,300]Character[/glow]
Name: Skull Kid
From: TLoZ: Ocarina of Time
Year: 1998
System: N64
[glow=red,2,300]Stats[/glow]
Normal form
Speed: 4/10
Strength: 5/10
Jump: 9/10
Fall: 4/10
Weight: 3/10
Traction: 5/10
Majora's Mask form
Speed: 4/10
Strength: 6/10
Jump: 8/10
Fall: 4/10
Weight: 3/10
Traction: 6/10
[glow=red,2,300]Pictures[/glow]
Normal form (from TLoZ: TP)
Majora's Mask form (from TLoZ: MM)
[glow=red,2,300]B Moves[/glow]
All the moves are from OoT, MM and TP
Normal form
B: Deku Seed
B>/<: Trail Blazer
B^: Hide-and-Seek
Bv: Majora's Mask
Deku Seed: Skull Kid shoots a Deku Seed from his flute. It is possible to shoot several seeds with a single blow by holding the B button. Each Deku Seed damages for 7-8%, and has a small chance of poisoning the opponent. If a seed hits a shield or an obstacle instead of a player, it will fall onto the ground; then, anyone can pick it up and toss it to deal mild damage (2-3%).
Trail Blazer: Skull Kid swings his lantern in front of him. This move has a short range, but it deals 12% damage, and also burns the opponent, like Ness's PK Fire in SSBM. Skull Kid's lantern can be put off for a short while by attacks such as Mario's FLUDD or Squirtle's Waterfall.
Hide-and-Seek: Skull Kid spins and vanishes, scattering small leaves, then he reappears at another location. This recovery move is very useful, as it can cover a large distance, but it does not damage the opponents. You can control this warp move the same way as Zelda's Farore Wind in SSBM.
Majora's Mask: Skull Kid is possessed by the Majora's Mask, which covers his face, and transforms him in his MM form (with altered stats and new B moves). It is possible to start the fight as MM Skull Kid by holding Bv while the battle is loading (as for Zelda/Sheik).
Majora's Mask form
B: Tael
B>/<: Deku Spell
B^: Majora Hover
Bv: Morph Back
Tael: Skull Kid summons his purple fairy friend, Tael (shown on the second pic), who will dash forward. If Tael rams a foe, this foe will take 8% damage, and may be stunned for about a second. Tael keeps following Skull Kid when he is in his Majora's Mask form, so you can call him for help at any moment.
Deku Spell: Skull Kid shoot a purple spell at his opponents. If the spell hits a foe, he will be transformed into a Deku Scrub!! When this happens, the foe is unable to attack, he can just walk, jump, or shoot Deku Seeds. In the mean time, Skull Kid can easily attack him. If you are transformed, you have to press the "A" button repeatedly, as fast as you can, to disable the spell.
Note: I don't know whether you will think it's dumb or hilarious, but I think that such a move could allow to make Deku Scrubs fights! Since you don't HAVE to disable the spell, anyone can stay in his Deku Scrub form, and keep fighting by shooting Deku seeds. I will change the move if you don't think it's a good idea.
Majora Hover: Skull Kid uses the power of the Majora's Mask to hover and fly upward. This move deals 10% damage, and it's quite a good recovery move. You can control the direction with the analog, of course.
Morph Back: Majora's Mask disappears, and Skull Kid turns back to his normal form.
[glow=red,2,300]Final Smash!![/glow]
Normal form
Puppet Trumpet: Skull Kid pulls out the weird trumpet that you can see on the first picture, and starts playing Saria's Song with it. The song will summon four wooden Puppets onto the stage, and they will start attacking at the players. The Puppets deal 20% damage on each hit, and they move surprisingly fast!!! Here is a picture:
Majora's Mask form
Majora's Wrath: Majora's Mask gets off Skull Kid's face, and morphs into Majora's Wrath. This powerful monster leaps all around the stage, whipping and slashing furiously with his long thin arms. Each slash deals heavy damage (30%!!). Moreover, Majora's Wrath is quite unpredictable, so it can be hard to dodge. However, Skull Kid himself remains vulnerable, so watch out!!
[glow=red,2,300]Taunt[/glow]
Skull Kid laughs hysterically/ crazily/ maniacally (choose the adjective you consider the most suitable!)
[glow=red,2,300]Entrance[/glow]
Skull Kid appears from nowhere in a burst of small leaves
[glow=red,2,300]Ending Theme[/glow]
Click here